Shot List View
Plan, edit, generate, and review storyboard shots from a production-friendly list view.
Shot List View
The Shot List View is the most efficient place to manage storyboard details when your project has more than a few shots. Instead of working only from thumbnails, you can scan the full sequence, adjust shot metadata, refine prompts, set timing, and keep production notes in one structured list.
When to Use It
Use Shot List View when you need to:
- Turn a script or scene breakdown into a clean sequence of shots.
- Compare descriptions, shot sizes, camera angles, and duration across the whole scene.
- Refine image prompts before generating or redrawing storyboard frames.
- Prepare an animatic by setting shot timing.
- Leave notes for collaborators, clients, or a production team.
Grid View is great for visual scanning. Shot List View is better for planning, metadata cleanup, and production decisions.
What Each Row Contains
Each row represents one shot and usually includes:
- Thumbnail: the active image version for the shot.
- Scene and shot number: for example, Scene 1, Shot 3.
- Description or prompt: the visual instruction used to generate the frame.
- Shot size: wide shot, medium shot, close-up, extreme close-up, and similar framing choices.
- Camera angle: low angle, high angle, over-the-shoulder, bird's-eye view, Dutch angle, and more.
- Duration: how long the shot should appear in an animatic or video draft.
- Notes: creative, technical, or client-facing comments.
- Status: useful for tracking which shots still need generation, redraw, review, or approval.
Recommended Workflow
1. Start From the Scene Beat
Read the scene as a viewer. For each row, write the job of the shot: establish location, reveal information, show emotion, cover action, or transition to the next moment.
2. Choose Shot Size and Angle
Use wide shots for geography, medium shots for interaction, and close-ups for emotion. Add camera angle only when it changes the meaning of the shot.
3. Refine the Image Prompt
Keep prompts visual and specific. Mention characters, action, location, mood, and key props. Avoid packing dialogue into the image prompt if you plan to add captions or bubbles later.
4. Generate or Redraw
Generate the first pass, then redraw only the rows that need improvement. For redraws, focus on one issue: expression, framing, background, prop, or style.
5. Set Timing
Short durations work for quick reactions or action beats. Longer durations work for reveals, establishing shots, and emotional pauses.
6. Review the Sequence
Read the list from top to bottom and check whether the visual story still makes sense without the script beside it.
Practical Examples
| Story moment | Shot list setup |
|---|---|
| A detective enters a quiet warehouse | Wide shot, high angle, cold light, long shadows, 3-4 seconds. |
| She notices a clue | Close-up of hand picking up a torn ticket, shallow depth of field, 2 seconds. |
| Someone watches from above | Over-the-shoulder or bird's-eye view, hidden figure silhouette, suspense mood. |
| Chase begins | Low angle, motion blur, dynamic diagonal composition, shorter duration. |
Tips for Better Generated Shots
- Keep recurring characters connected to their saved character references.
- Use consistent names for locations and props across rows.
- Put the most important visual information early in the prompt.
- Use shot size and angle fields instead of repeating camera words in every sentence.
- If a panel is almost correct, redraw with a short correction rather than rewriting the whole row.
Notes That Help Production
Good notes are short and actionable:
- "Need clearer product logo on the vending machine."
- "Keep this character off-screen until Shot 6."
- "Use this frame as the animatic pause before the reveal."
- "Client prefers warmer lighting."
If the list becomes hard to scan, the issue is usually overloaded prompts. Split complex moments into multiple shots, or move dialogue and typography work to the caption and speech bubble tools.